Move · Gen 1
Clamp
Waterphysical
Prevents the target from fleeing and inflicts damage for 2-5 turns.
01 //Move data
Power
35
Accuracy
85
PP
15
Priority
0
02 //Learned by
0 Pokémon
No Pokémon learn this move in the games covered by the Pokédex.
Move · Gen 1
Prevents the target from fleeing and inflicts damage for 2-5 turns.
No Pokémon learn this move in the games covered by the Pokédex.