The PokéIQ Games · 🏁
400 m in 3D
Which Pokémon runs the fastest lap? Eight Pokémon in the 400 m, scored from their real stats with real physics and the sport's real rules, then played out in 3D. Pick your own line-up, share it or make a video.
Results · 400 m
| # | Pokémon | Mark | Weight |
|---|---|---|---|
| 1 | Regieleki | 22.67 s | 145 kg |
| 2 | Ninjask | 28.13 s | 12 kg |
| 3 | Pheromosa | 29.49 s | 25 kg |
| 4 | Electrode | 30.13 s | 66.6 kg |
| 5 | Deoxys | 30.33 s | 60.8 kg |
| 6 | Accelgor | 30.93 s | 25.3 kg |
| 7 | Zeraora | 30.95 s | 44.5 kg |
| 8 | Dragapult | 31.43 s | 50 kg |
Who is the best of all Pokémon? See the 400 m records for all 1,025 Pokémon.
How it works
The formula
- The Pokémon Race's model, unchanged: top speed = base Speed ÷ 10 m/s, a Furusawa–Hill sprint start (τ from weight and Attack), a fade after 150 m from HP, integrated with RK4.
- Reaction to the gun: 0.12–0.2 s from Speed, seeded; under 0.100 s is a false start and a disqualification (World Athletics TR 16).
- A dip at the line: an upright sprinter's torso crosses 0.12 × its height ahead of its hips.
- Times to 1/100 s rounded up; a tie split by the photo finish at 1/1000 s.
Inputs: Speed, Attack, HP and weight.
Modelled
- Staggered starts round the bend
- Day-to-day form within ±1.5%
Not modelled
- Wind
- Lane draw effects
The numbers that turn stats into strength, speed and spring are ours, anchored so a 70 kg athlete with base 100 lands an elite human mark; every constant and its source is in the open in lib/games/constants.ts.