No.0183 · Aqua Mouse Pokémon
Marill
マリル
Halves damage from fire and ice moves.
Doubles Attack in battle.
Absorbs grass moves, raising Attack one stage.
02 //Base stats
Ranges assume 0 IV/0 EV with a hindering nature (min) up to 31 IV/252 EV with a boosting nature (max).
- HPtop 49%
- Attacktop 99%
- Defensetop 79%
- Sp. Atktop 99%
- Sp. Deftop 79%
- Speedtop 83%
03 //Type matchups
04 //Evolution
05 //Easily confused with
Ranked by a DINOv2 vision model comparing silhouette shapes — these are the options Who's That Pokémon? hard mode will try to trip you up with. Tap to reveal.
06 //Where to find it
| Games | Location | Method |
|---|---|---|
SV | East Province Area TwoAtlas | Wild |
SV | South Province Area FiveAtlas | Wild |
SV | South Province Area FourAtlas | Wild |
SV | South Province Area OneAtlas | Wild |
SV | South Province Area TwoAtlas | Wild |
SV | Tera Raid Battles 3★ | Tera Raid |
SV | West Province Area OneAtlas | Wild |
ZA | Not in this game | |
Gens 1–7 from PokéAPI checked against Serebii (places PokéAPI lacks come from Serebii), Let's Go and Gens 8–9 from Serebii. Rates are the chance per encounter in that spot; Gen 8–9 raids and overview-only spots list no levels or rates. Tap a place for its page, or Atlas to find it on the map.
07 //Moves
| Lv | Move | Type | Cat. | Pow | Acc | PP | |
|---|---|---|---|---|---|---|---|
| 1 | Page → | Normal | — | — | 40 | ||
| 1 | Page → | Normal | — | — | 20 | ||
| 1 | Page → | Rock | 30 | 90 | 20 | ||
| 1 | Page → | Normal | 40 | 100 | 35 | ||
| 1 | Page → | Normal | — | 100 | 30 | ||
| 1 | Page → | Water | 40 | 100 | 25 | ||
| 6 | Page → | Water | 65 | 100 | 20 | ||
| 9 | Page → | Fairy | — | 100 | 20 | ||
| 12 | Page → | Normal | 80 | 75 | 20 | ||
| 15 | Page → | Flying | 85 | 85 | 5 | ||
| 19 | Page → | Water | 90 | 90 | 10 | ||
| 21 | Page → | Fairy | 90 | 90 | 10 | ||
| 24 | Page → | Water | — | — | 20 | ||
| 27 | Page → | Water | — | — | 5 | ||
| 30 | Page → | Water | 110 | 80 | 5 | ||
| 33 | Page → | Normal | 120 | 100 | 15 | ||
| 36 | Page → | Fighting | 120 | 100 | 5 |
Learnset from Scarlet & Violet. Tap a move for its effect.
08 //Pokédex entries
Even after Marill swims in a cold sea, its water-repellent fur dries almost as soon as Marill leaves the water. That’s why this Pokémon is never cold.
This Pokémon uses its round tail as a float. The ball of Marill’s tail is filled with nutrients that have been turned into an oil.
The oil-filled tail functions as a buoy, so it’s fine even in rivers with strong currents.
The oil-filled end of its tail floats on water. It keeps Marill from drowning even in a strong current.
The tip of its tail is filled with oil that is lighter than water, so it acts as a float.
Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.
09 //Names in other languages
- Japanese
- マリル
- Rōmaji
- Maril
- Korean
- 마릴
- Chinese (Simplified)
- 玛力露
- Chinese (Traditional)
- 瑪力露
- French
- Marill
- German
- Marill
- Spanish
- Marill
- Italian
- Marill
10 //Training & breeding
Training
Breeding
Other names
Regional Pokédex numbers
Think you've got Marill down?
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