02 //Base stats
Ranges assume 0 IV/0 EV with a hindering nature (min) up to 31 IV/252 EV with a boosting nature (max).
- HPtop 49%
- Attacktop 40%
- Defensetop 51%
- Sp. Atktop 60%
- Sp. Deftop 49%
- Speedtop 71%
03 //Type matchups
04 //Evolution
05 //Easily confused with
Ranked by a DINOv2 vision model comparing silhouette shapes — these are the options Who's That Pokémon? hard mode will try to trip you up with. Tap to reveal.
06 //Where to find it
| Games | Location | Method |
|---|---|---|
SV | Transfer from Pokémon HOME or trade (needs The Hidden Treasure of Area Zero) | |
SV | Evolve Mudkip (in The Indigo Disk) | |
ZA | Hyperspace Lumiose Ground zone · 4★ | Hyperspace |
ZA | Hyperspace Lumiose Water zone · 3★ | Hyperspace |
ZA | Hyperspace Lumiose Water zone · 4★ | Hyperspace |
Gens 1–7 from PokéAPI checked against Serebii (places PokéAPI lacks come from Serebii), Let's Go and Gens 8–9 from Serebii. Rates are the chance per encounter in that spot; Gen 8–9 raids and overview-only spots list no levels or rates. Tap a place for its page, or Atlas to find it on the map.
07 //Moves
| Lv | Move | Type | Cat. | Pow | Acc | PP | |
|---|---|---|---|---|---|---|---|
| Evo | Page → | Ground | 55 | 95 | 15 | ||
| 1 | Page → | Normal | — | 100 | 40 | ||
| 1 | Page → | Normal | 40 | 100 | 35 | ||
| 1 | Page → | Water | 40 | 100 | 25 | ||
| 9 | Page → | Rock | 50 | 90 | 15 | ||
| 12 | Page → | Normal | — | — | 10 | ||
| 15 | Page → | Normal | — | 55 | 20 | ||
| 20 | Page → | Water | 60 | 100 | 20 | ||
| 25 | Page → | Rock | 75 | 90 | 10 | ||
| 30 | Page → | Normal | 90 | 85 | 20 | ||
| 35 | Page → | Psychic | — | — | 20 | ||
| 40 | Page → | Water | 90 | 85 | 10 | ||
| 45 | Page → | Normal | — | 85 | 40 | ||
| 50 | Page → | Normal | — | 100 | 5 | ||
| 55 | Page → | Water | 110 | 80 | 5 |
Learnset from Scarlet & Violet. Tap a move for its effect.
08 //Pokédex entries
Living on muddy ground that provides poor footing has made its legs sturdy.
Its sturdy legs give it sure footing, even in mud. It burrows into dirt to sleep.
It is at its best when on muddy ground with poor footing. It quickly overwhelms foes struggling in mud.
Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.
Marshtomp is much faster at traveling through mud than it is at swimming. This Pokémon’s hindquarters exhibit obvious development, giving it the ability to walk on just its hind legs.
The surface of Marshtomp’s body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low.
09 //Names in other languages
- Japanese
- ヌマクロー
- Rōmaji
- Numacraw
- Korean
- 늪짱이
- Chinese (Simplified)
- 沼跃鱼
- Chinese (Traditional)
- 沼躍魚
- French
- Flobio
- German
- Moorabbel
- Spanish
- Marshtomp
- Italian
- Marshtomp
10 //Training & breeding
Training
Breeding
Other names
Regional Pokédex numbers
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