No.0674 · Playful Pokémon
Pancham
ヤンチャム
Strengthens punch-based moves to 1.2× their power.
Bypasses targets' abilities if they could hinder or prevent a move.
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
02 //Base stats
Ranges assume 0 IV/0 EV with a hindering nature (min) up to 31 IV/252 EV with a boosting nature (max).
- HPtop 51%
- Attacktop 42%
- Defensetop 60%
- Sp. Atktop 75%
- Sp. Deftop 80%
- Speedtop 78%
03 //Type matchups
04 //Evolution
05 //Easily confused with
Ranked by a DINOv2 vision model comparing silhouette shapes — these are the options Who's That Pokémon? hard mode will try to trip you up with. Tap to reveal.
06 //Where to find it
| Games | Location | Method |
|---|---|---|
ZA | Hyperspace Lumiose Fighting zone · 1★ | Hyperspace |
ZA | Hyperspace Lumiose Fighting zone · 4★ | Hyperspace |
ZA | Hyperspace Lumiose Dark zone · 4★ | Hyperspace |
ZA | Hyperspace Lumiose Special zone · 5★ | Hyperspace |
ZA | Wild Zone 3 | Wild |
SV | Not in this game | |
Gens 1–7 from PokéAPI checked against Serebii (places PokéAPI lacks come from Serebii), Let's Go and Gens 8–9 from Serebii. Rates are the chance per encounter in that spot; Gen 8–9 raids and overview-only spots list no levels or rates. Tap a place for its page, or Atlas to find it on the map.
07 //Moves
| Lv | Move | Type | Cat. | Pow | Acc | PP | |
|---|---|---|---|---|---|---|---|
| 1 | Page → | Normal | — | 100 | 30 | ||
| 1 | Page → | Normal | 40 | 100 | 35 | ||
| 4 | Page → | Fighting | 15 | 100 | 20 | ||
| 8 | Page → | Dark | — | 100 | 20 | ||
| 12 | Page → | Fighting | 60 | 90 | 10 | ||
| 16 | Page → | Fighting | 65 | 100 | 20 | ||
| 20 | Page → | Normal | — | — | 30 | ||
| 24 | Page → | Normal | 70 | 100 | 20 | ||
| 28 | Page → | Fighting | 70 | — | 10 | ||
| 33 | Page → | Dark | 80 | 100 | 15 | ||
| 36 | Page → | Normal | 85 | 100 | 15 | ||
| 40 | Page → | Dark | — | 100 | 20 | ||
| 44 | Page → | Normal | — | 100 | 15 |
Learnset from Sword & Shield. Tap a move for its effect.
08 //Pokédex entries
Wanting to make sure it’s taken seriously, Pancham’s always giving others a glare. But if it’s not focusing, it ends up smiling.
It chooses a Pangoro as its master and then imitates its master’s actions. This is how it learns to battle and hunt for prey.
It’s desperate to intimidate its opponents. Be nice and pretend to be scared if you catch it glaring at you intensely.
It follows Pangoro around like a henchman. When Pancham makes a big mistake, its leaf gets taken away.
There’s no point to the leaf in its mouth, aside from an effort to look cool. It’s mischievous, so it’s not well suited to inexperienced Trainers.
It grows up imitating the behavior of Pangoro, which it looks up to as a leader.
09 //Names in other languages
- Japanese
- ヤンチャム
- Rōmaji
- Yancham
- Korean
- 판짱
- Chinese (Simplified)
- 顽皮熊猫
- Chinese (Traditional)
- 頑皮熊貓
- French
- Pandespiègle
- German
- Pam-Pam
- Spanish
- Pancham
- Italian
- Pancham
10 //Training & breeding
Training
Breeding
Other names
Regional Pokédex numbers
Think you've got Pancham down?
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