PokéIQ

The Story of Pokémon · Chapter I

This is the real-world story of how Pokémon was made and how it grew. Every line says where it comes from: a dated record, something a creator said in an interview, or something the press reported. Where the story is told more than one way, the caption says so.

Dates are Japanese release dates unless the line says otherwise, and they match the Pokémon Timeline. People appear only as silhouettes, hands and the things they used; everything on screen is built in 3D for this film.

IMachida, TokyoChildhood

The Collector

The 1970s

Satoshi Tajiri grew up in Machida, on the western edge of Tokyo, among rice paddies, rivers and woods. He caught more insects than anyone, until the city grew over the fields.

  1. Satoshi Tajiri grew up in Machida, on the western edge of Tokyo.

    “There were rice paddies, rivers, forests. It was full of nature.”

    In their wordsTIME · “The Ultimate Game Freak”, interview with Satoshi Tajiri (1999)

  2. He collected insects. The other kids called him “Dr. Bug.”

    ReportedTIME · “The Ultimate Game Freak”, interview with Satoshi Tajiri (1999)

  3. He learned how they lived.

    “My idea was to put a stone under a tree, because they slept during the day and like sleeping under stones.”

    In their wordsTIME · “The Ultimate Game Freak”, interview with Satoshi Tajiri (1999)

  4. “I got more insects than anyone.”

    In their wordsTIME · “The Ultimate Game Freak”, interview with Satoshi Tajiri (1999)

  5. Then the city grew.

    “Then development started taking place, and as it grew, all the insects were driven away.”

    In their wordsTIME · “The Ultimate Game Freak”, interview with Satoshi Tajiri (1999)

  6. The insects were going. The feeling of finding them stayed with him.

    ReportedWikipedia · Satoshi Tajiri (2026)

The rest of the story

How to read the tags. Untagged lines are dated records. In their words: what a creator said in an interview. Reported: from the press or a biography. As it's told: a story told in more than one version.

People appear only as silhouettes and the things they used. No real photographs, screenshots, logos or box art are shown: every scene is built in 3D for this film.

Music: an original score written for this film, one theme arranged six ways, played with the MuseScore General sound font (MIT; its strings from VSCO 2 Community Edition, CC0). The ambience and effects are made in the browser (credits). The Pokémon figures are built from Pokémon HOME renders served by PokéAPI.

Pokémon © Nintendo / Creatures / GAME FREAK. A fan project, not affiliated with them.

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