PokéIQ

The Story of Pokémon · Chapter V

This is the real-world story of how Pokémon was made and how it grew. Every line says where it comes from: a dated record, something a creator said in an interview, or something the press reported. Where the story is told more than one way, the caption says so.

Dates are Japanese release dates unless the line says otherwise, and they match the Pokémon Timeline. People appear only as silhouettes, hands and the things they used; everything on screen is built in 3D for this film.

VJapanLaunch

Red and Green

February 27, 1996

Pocket Monsters Red and Green came out in Japan on February 27, 1996, late in the Game Boy's life. A magazine contest for Mew and word of mouth did the rest.

  1. On February 27, 1996, Pocket Monsters Red and Green came out in Japan.

    February 27, 1996The Pokémon Company · Corporate history (2026)

  2. The Game Boy was nearly seven years old, and there was a feeling it had reached the end of its shelf life.

    In their wordsNintendo · Iwata Asks: Pokémon HeartGold and SoulSilver (2010)

  3. Every player began the same way: a choice between three. Bulbasaur, Charmander or Squirtle.

    The Pokémon Company · Corporate history (2026)

  4. Then the whispers started: a hidden 151st Pokémon. A magazine contest gave Mew away, and sales took off.

    In their wordsNintendo · Iwata Asks: Pokémon HeartGold and SoulSilver (2010)

  5. It didn't explode overnight. It grew, because kids told other kids.

    In their wordsNintendo · Iwata Asks: Pokémon HeartGold and SoulSilver (2010)

  6. By October came Blue, by mail order, and that same month the Trading Card Game.

    October 15, 1996October 20, 1996The Pokémon Company · Corporate history (2026)

The rest of the story

How to read the tags. Untagged lines are dated records. In their words: what a creator said in an interview. Reported: from the press or a biography. As it's told: a story told in more than one version.

People appear only as silhouettes and the things they used. No real photographs, screenshots, logos or box art are shown: every scene is built in 3D for this film.

Music: an original score written for this film, one theme arranged six ways, played with the MuseScore General sound font (MIT; its strings from VSCO 2 Community Edition, CC0). The ambience and effects are made in the browser (credits). The Pokémon figures are built from Pokémon HOME renders served by PokéAPI.

Pokémon © Nintendo / Creatures / GAME FREAK. A fan project, not affiliated with them.

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